Tag Archive for Twilight Creations

Upcoming Twilight Creations Titles

Twilight Creations, Inc., makers of one of my favorite board games (Zombies!!!) has posted several news updates recently:

  • Deadlands: Invasion of Slaughter Gulch – This title should be available in stores now.
  • Zombies!!! X: Feeding the Addiction – This expansion to the Zombies!!! series will be available in late July or early August (right in time for Gen Con?).  More information will be posted soon.
  • Little Dead Riding Hood – This is a brand-new game they just finished working on.  More information is coming soon.
  • Twilight Creations now has a Facebook page as well.

New Titles from Twilight Creations

You can tell I’ve been off in my own little world when the great folks at Twilight Creations have released three new titles I hadn’t heard about yet… and they have. New for 2009 are:

Zombies!!! 8: Jailbreak
This expansion to the very-popular Zombies!!! board game starts you out in a mental ward, where it seems the rest of the inmates have developed a taste for brains. This expansion adds 15 new map times, 30 event cards, rules, and universal “Dodge” rules for use with any Zombies!!! set. The core Zombies!!! set is required to play. The product’s suggested price is $14.99 and it was scheduled to ship in April 2009, so it should be available at your favorite hobby games retailer.

MidEvil Deluxe Edition
MidEvil is the first game to be based on, and an extension of, Zombies!!! Players have escaped the zombie horde only to find themselves transported back in time and faced with a new set of problems. It combines everything from the MidEvil base set, MidEvil 2, and MidEvil 3, and features updated packaging, improved art, and updated figures. According to the Twilight Creations site, it will be released in May 2009. (Perhaps it’s already out?)

Martians!!!
This game drops you in the middle of the first wave of a large-scale alien invasion. It’s up to you to save mankind. The game is expected to be released in June 2009.

For more information about these and other Twilight Creations games, see their web site.

Zombies 8 to Arrive on April 10

According to the Twilight Creations web site, Zombies 8 “is due in the area around April 10th. We have also been informed that if the shipment has been pulled for inspection, it may be closer to April 20th.” A Zombies promo card is arriving with the Zombies 8 shipment. Twilight Creations expects to be offering the card at shows they attend as well as through their web site.

Twilight Creations to Receive Reiner Knizia’s Zombiegeddon

According to the Twilight Creations web site, Reiner Knizia’s Zombiegeddon game will be arriving to their warehouse around February 20, 2009. Zombiegeddon is described as “a fast-paced, perfect-information, strategy game” in which each player rushes around the board during the first half of the game collecting supplies and trying to prevent other players from getting theirs. The second half of the game is spent surviving. It’s a game for 2-4 players age 12 and up. The suggested retail price is $24.99.

zombiegeddon.jpg

Zombiegeddon Coming from Twilight Creations

According to Twilight Creations’ web site, Reiner Knizia’s Zombiegeddon is coming in February 2009:

Reiner Knizia’s Zombiegeddon
Well,
it was nice while it lasted! You have gotten word that the end is near,
and Armageddon is right around the corner. (Actually, it begins
tonight!) Since it may be a while before you can get to the store,
today would be a good time to gather as many supplies as possible.
After all, tommorow might be the beginning of a long, cold, (nuclear)
winter!

Reiner Knizia’s Zombiegeddon is a fast-paced,
perfect-information, strategy game. Each player spends the first half
of the game rushing around the board collecting supplies and trying to
stop your pesky neighbors from taking stuff that is rightfully yours.
(At least as far as you are concerned!)

The second half of the
game is spent trying to survive. Sure their is some good stuff around,
but it certainly isn’t plentiful and let’s face it, everyone is still
trying to take it before you do! (Whoever has the most stuff at the end
of the game wins!)

Zombiegeddon is a game for two to four players, ages 12 and up.
Coming February 2009!

Twilight to Release Deadlands Board Game in 2009

According to the Pinnacle Entertainment Group have announced that Twilight Creations, makers of the fun Zombies! game (among others), are working on a Deadlands board game for 2009.  A press release is available here.

PEG is offering a Christmas Bundle for its Solomon Kane web site.  For $49.99 you can get the Solomon Kane RPG, the adventure collection Traveller’s Tales, and a bookmark featuring Matt Wilson’s cover illustration. The bundle is only available through Studio 2, and only through the holidays.  For more information and ordering, see this link.

Origins 2007 Report – Saturday, July 7

The following article was imported from our old content management system on 08/10/2008. It may contain missing links and missing images which we do not plan to go back and correct.We apologize for any inconvenience.

On Saturday, I picked up some Armorcast terrain pieces for use in my sci-fi miniatures gaming. The pieces were relatively cheap and should add some nice detail to the table. I also picked up some War-Torn scenery pieces from the good folks at Red Shirt Games. I got 5 good-sized sci-fi terrain items for about $25.

 

The folks at maps.kayuda.com were very aggressively promoting their online service for sharing gaming maps. They describe it as having a "Google Earth" type service for your own gaming world.

John Fleisher introduced me to War Torn Worlds a company that makes wargame terrain pieces from recycled rubber. Their products are very professional looking, inexpensive, and keep old tires out of landfills. Gotta like that!

 
 
 
 

Actor Richard Hatch of Battlestar Galactica (both old and new) fame was at Origins promoting the role-playing game based on his sci-fi novels, called The Great War of Magellan. (I didn’t even know he’d written sci-fi novels.) That’s him in the black shirt sitting at the table talking to someone in a maroon colored shirt.

 

Mongoose Publishing‘s Starship Troopers "bug" miniatures ran low at the Paint and Take event. Seems everyone was interested in painting them. I’m glad I managed to snag one and do a decent job painting it.

My brother Matt noted that bringing booth babes to a convention like Origins might not have the desired effect on sales that vendors think it does. He noticed several customers walking up to a booth in the exhibit hall that featured several scantily clad females, starting to look seriously at the merchandise, and then becoming so distracted talking with the girls that they walked away without buying anything… when it looked like they were about to purchase.

Privateer Press‘ rep told me that they have lots of new miniatures in the pipeline for Hordes and Warmachine. Some of the upcoming miniatures include burrowers, buffalo riders, and more. Some of the miniatures in their display case, which I got pictures of, won’t be seen on the site for a while. If I can manage to get my pictures online, you’ll be able to see them here before a lot of other places… including Privateer Press’ own site!

 
 
 

 

  

There was a company at Origins selling sort of "pre-fab" buildings for wargaming. They’re made from laser-etched and laser-cut sheets of thin wood and sort of snap together to produce the finished building. Their buildings looked pretty nice and the pricing per building was fairly in expensive, around $10.

Twilight Creations’ Zombies!!

Saturday night, Matt and I signed up to play Twilight Creations’ Zombies!! game. To be honest, I’d purchased the game from them last year at Gen Con Indy and had never even played a demo. I’d heard so many people saying good things about it that I decided to pick it up. After playing Saturday night, I’m glad I did.

Matt Making His Move

Matt Makes His Move

If you’ve ever watched any of those zombie horror flicks like Night of the Living Dead, Dawn of the Dead, Day of the Dead, Return of the Living Dead, etc., then you know the material on which this game is based. Essentially, you’re a living human who is trying to escape from a town filled to the brim with the undead. To escape, you need to either kill 25 zombies without dying yourself, or make it to the helipad and escape in the helicopter there.

Later in the Game of Zombies 

Later in the Game

The game changes every time it’s played. The board consists of several tiles that each player places on the table on his or her turn, wherever he or she likes, as long as the exits connect. Each tile gets zombies placed on it, based on the number of exits there are from that tile (one zombie per exit). Certain tiles contain important buildings which house "hearts" (health) and/or "bullets" (to make zombies easier to kill) in addition to zombies.

Near the end of the Zombies game 

Near the End of the Game

Each player also gets a deck of cards, which offer weapons, special events to play on the other players, etc. This helps to keep the game interesting, as you never know when another player at the table is going to surprise you by doing something like filling your tile on the game board with zombies or moving you to the starting tile.

On each turn, a player resolves conflict with any zombie occupying the same map square as his playing piece. Combat is resolved by rolling a six-sided die. A roll of 4, 5, or 6 means victory over the zombie and the player holds the zombie figure as a counter of how many he or she has killed. If the player rolls a 1, 2, or 3, he has a couple of options. If the player has any bullets available, the bullets can be used to add to the number rolled. For example, adding two bullets to a die roll of 2 would make it a 4, and thus defeat the zombie. If the player has no bullets, or prefers not to use them, he may choose instead to give up a "heart" token and lose some life. After giving up the heart token, the player rolls again and hopes for a 4, 5, or 6. If the player gives up the last heart token, he’s dead. He has to start over in the town square and give up one half of the zombies he’s killed to this point. Suddenly, the player with 24 zombies who’s about to win could be in last place with only 12!

After resolving combat, the player rolls a six-sided die to determine how far to move. Based on the number rolled, the player may (but is not required to) move 1 to 6 spaces on the board. If this lands the player in a square with a zombie, the player must defeat the zombie in combat before moving on.

Once the player has moved, he rolls to move zombies around on the map. Based on the number rolled, the player may move up to 6 zombies on the game board 1 map square. This allows the player to use a bit of strategy to his or her own benefit and to the detriment of other players. For example, the player might move zombies away from the helipad so that he can get there more safely. The player might instead move zombies into the squares with opponents, in the hope that the zombie kills the opponent and gives the player an advantage over the opponent.

Finally, the player may draw one or more cards to return his total number of cards to 3. If the player wishes, he may play a card or discard one to receive a new card on the next turn. Some cards can be played at any time, even when it’s not your turn.

The base game, with 6 of us playing it, took about 4 hours to complete. I think we all enjoyed it, though we were getting a bit tired by the end. I’m told that a smaller number of players can complete the game in less time.