Tag Archive for steve jackson games

Gen Con 2011 – Thursday/Friday

I picked up my badge Thursday morning and got some coffee.  Heard people saying it took them 2-3 hours in line to get event tickets.  Given the length of the line, I believe that.  When I got in it later that afternoon it took only 35 minutes.  Unfortunately, by then over half the events I wanted to take part in, including some with 100 seats, were sold out.  My fault for not pre-registering and going in on a press pass I guess.

I ended up only getting one event on Thursday, a seminar on writing for RPGs.  I spent most of the afternoon taking photos in the Exhibit Hall which I will post later.  I spent a lot of the evening reading some excellent material by Michael A. Stackpole on how to write fiction.  It included some of his short stories.

Friday morning I played two introductory games of Days of Wonder’s WW II board game “Memoir ’44″.   I’ll post more about it later, but it is simple game to learn and seems to have a lot of replaybility.

Attended Mike Stackpole’s seminar on plotting a novel.  Showed him a shirt I had made after Origins with a quote from one of his seminars:  “You’re the author… suck it up and write!”  I didn’t get to talk to him long but I think he appreciated it.  He smiled at me and said “very good”.

This evening I played Steve Jackson Games’ “Munchkin Zombies” card game.  It is essentially the same mechanic as the other Munchkin titles, with more of the same Kovalik artwork and the same twisted sense of humor. 

I’m scheduled to play Fantasy Flight’s “Dust Tactics” later tonight.  I expect it will be fun, since Fantasy Flight’s games tend to be good (at least those I’ve played or demoed).

Steve Jackson Munchkin Webcomic Contest

The Steve Jackson Games web site announced Friday that they are looking for webcomics that  refer to the Munchkin game.  The contest will run through the month, with the winners being judged by the SJ Games Men in Black team.  See their site for details.

Ogre Mk. V 3D Counter Previewed

Steve Jackson Games’  site posted an image of a new Ogre Mk. V 3D counter compared to the older 2D counters used in older editions of the game.  The preview is intended to show the differences between the components of the newer edition versus the older one.  They say they’re still aiming for a 2011 release.  In the meantime, you may want to check out John Fleisher’s Ogre Miniatures Blog.  He’s done some great stuff with the miniatures and terrain.

Impressions of Munchkin Quest by Steve Jackson Games

Wednesday evening at Origins, I played Steve Jackson Games’ new Munchkin Quest board game. For those not familiar with the Munchkin series of games, they’re card-based games loosely based on the roleplaying game concept. The objective of the main Munchkin card games is to collect loot and advance your character to level 10 before anyone else does.

Munchkin Quest adds a game board element to the traditional Munchkin card game. The board consists of door and room tiles which are placed randomly on the game table as players choose to enter the room. A room may contain a trap, a monster, and/or treasure. As players collect treasure and kill monsters, they gain levels. When they reach level 10, they must go back to the entrance tile and defeat a randomly-selected “Level 20″ monster to escape and win.

The general sequence of play goes something like this:

  • You move your character on the game board. If you choose to move through a door with no attached room, one is randomly drawn and placed on the table. Door tiles are attached to the room tile.
  • If you’re the first character to enter a room, a card is drawn that may represent a monster or a trap. If it’s a trap, the trap’s actions are resolved and a monster card is drawn. The character may choose to fight the monster or run away.
  • When a monster is placed on the board, a special die is rolled which has sides matching the players’ colors. Whichever color is rolled determines which player rolls for that monster. It also determines which character that monster has an affinity for (that is, which player the monster most wants to fight). When a monster moves, if it passes through a room containing the player whose color matches the monster’s color, it stays in the room to fight that player on his or her next turn.
  • Players may choose to assist each other in fighting a monster. If they do so, they can negotiate how the spoils of victory will be divided. For example a level 5 player assisting a level 2 player may ask for all the treasure from the monster in exchange for assistance.
  • After a room has been cleared of monsters, a player may search the room for loot. A roll of the dice determines what is found in the room. Rooms can become “looted out” if too many successful searches are made in them.
  • Some rooms have bonuses or penalties associated with them. These can affect combat or cause trouble for the players.
  • To prevent another player from winning a battle, players may use certain cards they hold to affect the combat in different ways. A card might make the monster in the room tougher, add more monsters to the room, etc.

Up to this point, Munchkin Quest probably sounds like a typical “dungeon hack and slash” game. It is, and it isn’t. The Munchkin games are all very tongue-in-cheek, and Munchkin Quest is no exception. One of the room tiles is labeled “the ladies room” and female characters get a bonus there. One of the possible monsters you could fight is a “level 1 potted plant”. At one point, I drew a loot card depicting a weapon called the “two-handed sword”, which was an ordinary sword with two hands attached to it. This allowed me to wield the sword and two other weapons. A later “cheat” card allowed me to use a fourth weapon even though I had no hand to carry it in. By the end of the game, I was wielding something like 5 or 6 different weapons.

Munchkin Quest is silly in some other ways. On one hand you might play a card that makes you a warrior, which gives you certain benefits. Later, you might play a card that changes you into a wizard. Another might change you from male to female, which could be a problem if you’re using items that are meant for a specific sex.

It’s a fun, funny, and lively game to play – especially if you have several players. I recommend checking it out if you get a chance.

Steve Jackson Games Warehouse 23 10% Off Sale

For the remainder of the Thanksgiving weekend, the Steve Jackson Games Warehouse 23 web site is making everything down by 10%.  They also add the following:

…that’s not good enough for our customers – nope; to add a little icing to that
delicious discount cake we will be including free gifts for customers who go the
extra mile and spend the extra dollars!  We are offering free gifts for
purchases of $50, $100, $250, and $500.  Spend $500 and you get a free copy of
the popular Munchkin Quest signed by Steve Jackson.  Take a look at the other gifts, details, and
restrictions
.

Ogre Miniatures Re-Released by Steve Jackson Games

According to the Steve Jackson Games Daily Illuminator, the PDF edition of Ogre Miniatures is now available on e23.  For the full story and purchasing links, click here.

Munchkin Preorder Promotion

According to the Steve Jackson Games Daily Illuminator, “anyone with the pluck to plunk down a Warehouse 23 preorder on a copy of Munchkin Quest will receive a Munchkin Quest Gold Piece for their trouble.  This high-quality promotional item is made of pure, honest-to-goodness, 100% gold…-colored brass.  Not enough?  Of course it isn’t! Which is why I’m not foolish enough to stop there. No, I’m going to tell you that you’ll also receive the Munchkin Quest Promo Coaster. It, too, is not made out of gold! And folks, I’m gonna bust out that favorite little marketing chestnut on you, so brace yourselves: That’s. Not. All.  You will also receive, for your preordering troubles, Munchkin Quest Promo Set 1! Wow!”

Munchkin Quest is available from Warehouse 23 for the introductory price of $49.95 (which includes the promotional items mentioned above unless you learn otherwise on the Steve Jackson Games web site).