<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>Gamer Hotsheet &#187; Goodtime Games</title> <atom:link href="http://www.gamerhotsheet.com/tag/goodtime-games/feed/" rel="self" type="application/rss+xml" /><link>http://www.gamerhotsheet.com</link> <description>Tabletop and PC strategy game news and reviews</description> <lastBuildDate>Mon, 19 Dec 2011 04:57:39 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Impressions of Goodtime Games&#8217; &#8220;Code War&#8221;</title><link>http://www.gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/</link> <comments>http://www.gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/#comments</comments> <pubDate>Mon, 29 Jun 2009 03:25:20 +0000</pubDate> <dc:creator>Michael Salsbury</dc:creator> <category><![CDATA[Uncategorized]]></category> <category><![CDATA[Code War]]></category> <category><![CDATA[Goodtime Games]]></category><guid isPermaLink="false">http://gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/</guid> <description><![CDATA[I&#8217;ve seen the &#8220;Code War&#8221; game in Origins and Gen Con programs in the past and thought it sounded like an intriguing idea for a board game. The event catalog describes it this way: Program a robotic tank to traverse a rally course, passing check points as you go. Bump other players&#8217; tanks or blast [...]]]></description> <wfw:commentRss>http://www.gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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