Tag Archive for Battlestar Galactica

Gen Con 2010 Report Part 1 – Exhibit Hall

I just realized that I’ve been back from Gen Con Indy 2010 now for at least three weeks without having told you much about it.

I arrived in Indianapolis late on Wednesday evening and checked into the hotel, calling it a night. Thursday morning I went down to the convention center to check in and pick up my badge. The lines were amazing! The pre-registration line alone went from the starting point through all the “snaking” lines they’d set up, down the hall, back by the door, and all the way around to where the press room was setup. It was the longest Gen Con line I’d ever seen. I suspect also, in retrospect, that attendance was much higher than in previous years. If not, it certainly seemed that way.

Being a member of the press, I was fortunate that I didn’t have to stand in that long line. I made my way to the press room and checked in, receiving my badge. I then walked down to the Exhibit Hall to look around.

The “Who North America” folks were there, with their Tardis prop and tons of Dr. Who themed merchandise. I’m guessing their sales were pretty decent, because a couple of items I’d intended to pick up were sold out when I went back later during the convention to buy them, and several other interesting items I saw were sold out as well.

S1050009.JPG

WizKids promoted some new HeroClix figures, including a set from the Watchmen movie. Their “Colossal Dr. Manhattan” figure was very impressive and detailed, but priced at $80 it was a bit out of my range.

Watchmen HeroClix Figures

Watchmen HeroClix Figures

One company who always manages to impress me at Gen Con is Fantasy Flight Games. In 2008 and 2009, I was really impressed with what they’d done with the Battlestar Galactica franchise. I was even more impressed at how popular their demos of the game and its Pegasus expansion were. I couldn’t even sit down for a demo of either at Gen Con. Since then, of course, I’ve had the opportunity to play the Galactica game at Origins and really enjoyed it. My brother Matt, who was at Gen Con and Origins this year, played several rounds of Galactica at both. I’ve been trying to get him to provide us with a strategy guide for the game, but no luck yet.

But I digress. This year, I was interested in seeing the Dust Tactics game that Fantasy Flight is selling:

Fantasy Flight Games' Dust Tactics

When I went to sign up for games at Gen Con, I was unable to get into any of the Dust Tactics sessions that were running. It appears that once again the folks at Fantasy Flight have another winner on their hands. Congrats! (Since I’ve been accused of sarcasm at times when it wasn’t intended, nothing I’ve said here was meant that way. I am genuinely impressed with the work Fantasy Flight is doing, with their representatives at the conventions, and the success of their product lines. No sarcasm here.)

Each year at Gen Con, there seems to be a common theme among several vendors’ products. A couple of years back, it was pirates and zombies. If you had more than one product for sale, it seemed like you had at least one with a pirate or zombie theme. This year, there seemed to be two recurring themes.

One was paper or cardstock terrain and buildings. For example, Fat Dragon Games was there with its various terrain items, including Dragonshire, E-Z Dungeons, and the like.

Fat Dragon Games Terrain Items

Fat Dragon Games

World Works Games presented a slightly different line of paper terrain, Terraclips:

Wyrd Miniatures Terra Clips

These are basically components you assemble using plastic clips. This allows you to do things like explore up and down through a building by unclipping and removing (or adding onto) the structure as you move miniatures through it.

Terraclips Pieces

These folks offered paper based maps:

S1050130.JPG

Another recurring theme was the whole “Steampunk” genre, which was represented by quite a few vendors in the Exhibit Hall. Like this booth, which was pretty much all steampunk-themed items:

S1050073.JPG

The booth also featured this “Steam Powered Computer”:

Steam Powered Computer

And these folks, with steampunk (and perhaps a bit gothic?) clothing and hats:

S1050106.JPG

There were some others I don’t have pictures of who had steampunk goggles, watches, glasses, and other items.

While in the Exhibit Hall, I enjoyed what I saw in several booths, including:

  • Z-Man Games: They celebrated their 10th anniversary this year, and held a drawing for a collection of all their games.
  • Catalyst Game Labs: Producers of Shadowrun and Battletech, their booth featured a large red mech prop. It seemed to be one of the busier booths in the hall.
  • Privateer Press: Their Warmachine and Hordes games always seem to draw lots of attention and requests for demos. Their miniatures are consistently among the coolest I see at Gen Con.
  • GameSalute.com: Game Salute is all about promoting specialty games. The site actually represents a network of game professionals, retailers, media members, publishers, and others.
  • Hirst Arts: Makers of various molds which produce parts you can assemble into all kinds of fantasy, gothic, and sci-fi terrain.
  • The Game Crafter: Something that’s gotten attention in writing circles recently is the self-publishing options. Writers no longer need to work through agents and publishers to get books to market. Using sites like Amazon’s CreateSpace, you can self-publish a book offer it for sale through Amazon.com and other outlets at pricing competitive to big-name publishers. The Game Crafter is attempting to do the same, but for those who want to manufacture board games.
  • Geeky Clean: I didn’t really spend a lot of time at this booth, but I did find it interesting. They sell soap. Their soaps are shaped and labeled to represent various science fiction and gaming properties, like “Tardi-Soap” that’s shaped like a certain blue time machine, Browncoat field ration soap, and “Bar Trek” soap. Silly stuff. (Not cheap, either. A bar of Tardi-Soap, while large, is $10.00. But I must be alone in that thought, as they apparently sold out of it at Gen Con.)
  • Irondie: I didn’t stop to talk to the fellow running this booth because he seemed pretty busy with other visitors, but they offer some metal dice with very unusual shapes. From what I’ve gathered off their web site, this is a dice oriented game based on the collectible dice they sell. The “collectible” element turns me off, to be honest, but I did think the dice were very neat looking.

In Part 2 of my Gen Con report, I will talk about a couple of the games I played at Gen Con. In Part 3, I’ll talk about the seminars I attended.

Impressions of “Battlestar Galactica – The Board Game” by FFG

Last year at Gencon Indy, Fantasy Flight Games demonstrated their upcoming board game based on the Battlestar Galactica television series. The tables running the game seemed to be incredibly busy, and the players seated around those tables clearly were enjoying what they were doing. Unfortunately, I never got to play the game – until last night, that is…

I signed up for a session of Battlestar Galactica: The Board Game at Origins. It was only of only two games I took part in that actually had to turn people away who tried to use generic tickets, showing that it’s still a very popular title. After playing the game, I understand why people like it.

cover art

For those who aren’t familiar with the television series, here’s a quick primer. Humans created mechanical robots called Cylons to assist in a variety of tasks. The Cylons staged a revolution and fought for their freedom. The humans defeated them and negotiated a truce. In secret, the very mechanical-looking Cylons began perfecting a version of themselves which could easily pass for human. These human-form Cylons infiltrated the various human colonies and worked together to weaken the human defenses, allowing a full-scale surprise attack to take place. Mankind was decimated, and few tens of thousands of humans escaped to space. The heart of this fleet of fugitives was the Battlestar Galactica, a massive military ship that was so old that it was about to be decommissioned. The humans in the fleet decided to head for a mysterious planet known as “Earth” in their old religious texts. A certain number of the human-form Cylons managed to slip into the fleet with the humans, working behind the scenes to sabotage their efforts. For quite a while in the show, no one (in the audience or a character on the show) really knew who was or wasn’t a Cylon. This is the period of time in which the show is set.

At the start of the game, each player picks a character from the series to play. Each character has certain abilities and benefits. Players are also handed a “loyalty” card which tells them if they’re human or Cylon. The human players try to get the fleet to Earth by completing hyperspace “jumps” to new planets. The Cylon players, naturally, try to prevent this from happening without being discovered. The sequence of play goes something like this:

  • At the start of your turn, you draw “skill cards” of colors matching the main skills of your character. These can be used to take specific actions, or as part of a “skill check” described later.
  • Your character may take two actions. These can include moving to another part of the ship where you can do something such as firing on a Cylon ship, launching Viper fighters, or sending a suspected Cylon to the brig.
  • After you take your two actions, you choose a “Crisis Card” and resolve it. These cards generally take one of three forms. They may require one of the players to make a decision (e.g., “lose 1 fuel or lose 1 morale point”). They may cause a group of Cylon ships to appear around the Galactica. They may also require the players to do a “skill check” to resolve the crisis. These skill checks are resolved by each player submitting colored “skill cards” into a pool. At resolution time, the cards of the appropriate colors are counted toward the total skill needed, while cards of other colors are counted against the total. This is one area where Cylon players can actively sabotage the humans with minimal risk of detection.

On the fourth turn, a second set of loyalty cards is handed out. When this happens, some human players may learn that they are actually “sleeper agents” for the Cylons. These players will now actively attempt to sabotage the game for the humans. Other players may receive “sympathizer” cards, which cause them to act in favor of the other side. Some will remain human. The game generally starts to go badly for the humans at this point.

After resolving certain crises, a “jump counter” is advanced. When the counter reaches an appropriate mark, Galactica can make a jump to a new planet, taking it closer to Earth. The card describing the new planet is tagged with certain actions the players must take (e.g., lose 1 morale), and a number indicating its “distance”. When the ship has jumped a total of 8 units of distance, the humans win.

Sometimes, a Cylon warrior (the mechanical variety) will board the ship as part of a crisis. This warrior will attempt to make its way through the ship to destroy it. Each time a certain type of Cylon ship is activated (used), the warrior advances another step. If the warrior counter reaches the end of the line, Galactica is destroyed and the humans lose. The boarder can only be stopped by moving a character to the armory and making a roll of 7 or 8 on an 8-sided die.

There are also four dials the count the number of different resources the ship has. These include food, fuel, morale, and population. If any of these reaches zero, the crew dies and the Cylons win. Resources are lost (and sometimes gained) as part of crisis resolution.

Cylon players have the option of revealing themselves. When they do so, they have to leave the ship. On their way out, they may have the option of performing some acts of sabotage. This can cripple the Galactica at a critical time.

According to “Kevin” our game master, the humans generally do not win the game. At least 80% of the time, the Cylons do. I think there are some pretty obvious reasons for this. First, in our game of 7 players, two were Cylons at the start. After the fourth round, one became a Cylon sympathizer and another became an awakened sleeper Cylon. This effectively meant that the Cylons outnumbered the humans at the table. Add to this the fact that the board is heavily stacked against the humans anyway (e.g., population can be lost be generally not regained, Cylon boarders are nearly impossible to repel, etc.), and the proverbial deck is very much stacked against a human victory.

When I played, I chose Admiral William Adama as my character. I was also given a loyalty card telling me I was a human. Soon after the game started, someone played a “martial law” card which made me not just the Admiral of the fleet but also the President. I found myself having to make a LOT of the crisis decisions. I think I did pretty well because the GM told us the humans were in great shape at the start of the fourth turn. At this point, I received a new loyalty card indicating I was now a Cylon. This was very bad news for the human players, as it meant they had a Cylon in charge of the military and the government, but they didn’t know it. Now, I had to start taking actions to sabotage the game for the humans while trying not to do anything so obvious that they caught on. I must have done well enough, because I actually remained undiscovered until the game was over (and we, the Cylons, won).

Fantasy Flight Games has done the Battlestar Galactica name proud with this game. It definitely incorporates elements of the television series in a meaningful and appropriate way. It takes a little while to learn, but once you learn it there’s a lot of replay potential given the wide variety of characters and the possibility that you might be a Cylon one game and a human the next. The artwork is attractive, and the materials seem to be well-made. Even though it takes hours to play through a game, the time actually passes pretty quickly because of all the action taking place. If you enjoy a game with some intrigue, or are a big fan of the show, you’ll very likely enjoy this game. A few of the people seated around the table with I played it were unfamiliar with the show but enjoyed the game, so it’s clearly not necessary to be a fan to appreciate it.

My brother Matt played also, and walked away wanting to own a copy, but Fantasy Flight’s booth was sold out. He’s planning to send me an article about the game for this site later, which I’ll publish when I receive it.

BSG: Pegasus Expansion Coming

At Gen Con Indy last year, there was a LOT of interest in the Fantasy Flight Games “Battlestar Galactica” board game. I wasn’t fortunate enough to get to sit down and actually try the game myself, but my observations indicated that people who were sitting down and trying the game were enjoying it immensely. There was a lot of laughing, trash talking, and excited shouting around the table, which usually is a sign of a good game. I hope to get to actually sit down and try the game this year, though the “buzz” may prevent it this year as well… Fantasy Flight Games is planning to release an expansion to the Battlestar Galactica game featuring the Pegasus battlestar encountered during the series. I wouldn’t be surprised if the Fantasy Flight tables at Gen Con are just as busy this year with people trying out this new expansion set.

The Pegasus expansion adds two new supplemental game boards featuring the Pegasus and the planet New Caprica. It adds seven new characters, a new Cylon locations overlay, two plastic Battlestars, along with new cards. The Pegasus board can be used by itself or together with the New Caprica board to adjust the game.

For more information about the game and the expansion, see the Fantasy Flight Games web site.

FFG’s Battlestar Galactica Board Game Previews

Fantasy Flight Games’ Battlestar Galactica board game seemed to get a TREMENDOUS amount of attention back at Gen Con Indy 2008.  I failed to get a demo of the prototype they were playing with, but it looked good.  There are three previews on FFG’s site now, along with rules and FAQ.

Fantasy Flight Games’ “Battlestar Galactica”

This article starts with an admission… I never got close enough to this game to actually play it.  This game was so darned popular at Gen Con Indy 2008 that I simply couldn’t find a time when a seat was available to sit down and get a demo.  The tables were full any time Fantasy Flight Games had someone there who could run a demo.  That tells me they must be on to a winner with this title, because I managed a demo with some of the other “hot” titles this year, such as “Humans!!” from Twilight Creations.  (That took several attempts as well, as it was also quite popular.)

This article therefore is NOT a review.  I stood nearby, slightly jealous, watching others play the game for as long as my feet held out (plantar fasciitis is a tough adversary).  While I think I have a reasonably good feel for how it plays, I’m not going to try to convey that here except to say that all the elements you think of as integral to the current Battlestar Galactica series appear to be present in the prototype being demonstrated at Gen Con.

It is my understanding (i.e., subject to correction) that the game incorporates the major characters of the series.  It incorporates the fact that some of those characters could be Cylon agents working among the humans.  It encourages players to put the main characters in harm’s way (e.g., loading Starbuck onto a Viper makes it more effective in combat).  It also puts the Galactica into specific situations that it has to fight its way out of, just as it would in the series.

It LOOKS like it will be a great game.  I wish I could say it “IS” a great game, but the darned thing was just too popular for me to get the chance to find out.  I talked with some of the people who played the demo, and periodically walked by to gauge their reactions.  People seemed to be having a genuinely good time with it and getting into it.  Had it been available for purchase, I might have bought it sight-unseen based solely on the popularity and reactions I saw.  Oh well… Maybe I’ll get to play it next year…

A look at the Battlestar Galactica Board Game from Fantasy Flight Games