Paradox Publishes Hearts of Iron and Majesty News

From the Paradox Interactive web site comes the following news:

NEW YORK–December 4, 2008– Paradox Interactive today announced
that the company is developing mobile versions of the well known franchises
Hearts of Iron and Majesty. The games will be fully playable across all mobile
platforms, including the iPhone. This marks the first time Paradox Interactive
has developed games for the mobile platform.

NEW YORK – December 4, 2008 – Paradox Interactive today
released new screens and new information regarding their upcoming PC title,
Hearts of Iron 3, via Johan Andersson’s latest developer diary entry.

Mr. Andersson, Lead Developer on Hearts of Iron 3, writes about
the naval combat, map design, orders & espionage. 

Johan states, “Most of these concepts are very familiar to
those of you who played the previous incarnations of Hearts of Iron so you are
probably wondering what we did add? As we mentioned in the presentation in
Leipzig, we have added a command structure. Divisions now fit into a multilevel
command structure. From Theatre, Army Group, Army, Corps through to Division.
Each level has its own commander that gives its own bonus according to his skill
level. At division level you get a bonus to combat while a corps commander
increases the chances of reserves joining combat. Our goal is to leave you
wanting good commanders at each level thus leaving you to think about should you
promote that Major General to a Lieutenant General and give him command of a
corps? At every position in the command structure, you can insert a leader of
the designated rank.”

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