Archive for September 18, 2008

WoW Gold-Making Guide, Part 5

Icy Cloaks and Large Glowing Shards

Disclaimer: This tip is one I hesitate publishing because it’s heavily dependent on a number of factors that include (but aren’t necessarily limited to) the price of items on your server, your characters’ skills in Enchanting, Tailoring, Herbalism, and Alchemy.  But it does work for some people, so here it is, with all kinds of caveats and warnings!

What you’re going to do is manufacture the Icy Cloak item using Tailoring skill, then disenchant it into Large Glowing Shards that you sell on the Auction House.  If you don’t have inexpensive sources for Mageweave and Frost Oil, you’re probably going to find that it’s not worth your time.

To gain maximum profit from this tip, you need a character (or characters) with Tailoring of 200 or more, Enchanting of 200 or more, Alchemy of 200 or more, and sufficient Herbalism to be able to pick up Khadgar’s Whisker and Wintersbite.  It’s possible to profit from this tip without having access to these skills, but the possibility starts decreasing rapidly the fewer of these skills you have.

Before you begin, go to your Auction House and price the following items:

  • Bolts of Mageweave (or Mageweave Cloth)
  • Silken Thread
  • Frost Oil
  • Thick Spider’s Silk
  • Large Glowing Shard

On my server, buying enough of these items to make 1 Icy Cloak will cost me well over 6 gold pieces.  The Large Glowing Shard sells for about 1.3gp.  That means on my server it’s just not profitable to buy up the components, make Icy Cloaks, and disenchant them into Large Glowing Shards.  I’d be much better off just selling the components than trying to follow this strategy.  If things are different on your server, then you are on your way to making some gold!

You’ll need to acquire the pattern for the Icy Cloak from Micha Yance, a vendor in Southshore in the Hillbrad Foothills (for Alliance characters) or Ghok’kah, a vendor in Dustwallow Marsh (for Horde).  Learn the pattern, buy up the components in the Auction House, make Icy Cloaks, then disenchant them.

If your server’s pricing for the Icy Cloak components is too high to turn a profit, you can farm a lot of the components and reduce your cost considerably.  For example, Thick Spider Silk drops off the level 37-39 Darkfang Creepers in Dustwallow Marsh.  Mageweave Cloth drops pretty often from level 45-49 Vilebranch humanoids in The Hinterlands.  Frost Oil doesn’t drop from any mobs, but you can manufacture it with Alchemy of 200+ from 4 Khadgar’s Whisker, 2 Wintersbite, and a Leaded Vial.  You might find the components for it cheaper on the Auction House than you can find Frost Oil itself. (In which case, making Frost Oil alone could be profitable for you.)

On my server, the Icy Cloak recipe alone sells for about 3.5gp and can be purchased for 13 silver, 50 copper.  That’s a reasonably quick way to make a few gold… buy the recipe and resell it on the Auction House.  The Icy Cloak itself appears to sell for about 10-11gp, so it’s possible I could buy up the components at 6gp and crank out Icy Cloaks for 10-11gp each for a while.

10-20 Gold Per Hour with Plaguebats

According to one source I read on usenet, it’s possible to earn 10-20 gold pieces per hour for level 55+ characters using this tip.  In the Eastern Plaguelands there are 3 different types of Plaguebats roaming about.  They’re especially prevalent in the northeastern end of Eastern Plaguelands.  My source says that the plaguebats drop pelts, eyes, fangs, and ears which can be sold to vendors without any hassle, for a few silver each.  They also drop a variety of green items, including lockboxes, which can turn 10-20 gold in the auction house for about an hour’s worth of fighting (or so I’m told).

50 Gold Per Hour at Level 38+

Another usenet source tells me that it’s possible for characters of level 38 and above to make 50 gold or more per hour in Stranglethorn Vale.  The source tells me that you go to Gurubashi Arena, then slightly north, until you run into a mob called “Cold Eye Basilisk” and start killing all those you can.  About 5% of the time, I’m told, they’ll drop a trinket called the “Cold Basilisk Eye” which can be sold on the Auction House for 5-10 gold each.  My source claims to have collected over 20 of these trinkets in about 2 hours of farming, along with a variety of other green items and things he was able to sell to NPC vendors.

Becoming a Pet Dealer

In the game, there are a number of non-combat pets you can acquire.   These include parrots, cats, and other animals.  While these pets aren’t useful in combat, many players like the idea of their tough warrior running around with a little kitten following them.  Players especially like picking up pets that aren’t readily available to their faction.  Knowing this, you can pick up pets from vendors in your faction’s area, then take them to Gadgetzan in Tanaris to list in the Auction House.  Then, players from both Alliance and Horde can bid on them.  I’m told it’s possible to profit significantly from this.

Review: The Political Machine 2008

Regardless of which political party you’re affiliated with, chances are you see them making campaigning moves that baffle you.  You’ve probably wondered if you could do better if you had the chance. That’s the point of The Political Machine by Stardock.  In it, you take on the role of one of the Republican or Democratic presidential candidates in an attempt to get them into the White House.

When you first launch the game, you’ll see a screen like the following:

openingscreen.gifClicking “Play” on this screen will display an introductory video and leave you at the main menu:

mainmenu.gifPlaying the Campaign mode allows you to choose one of several candidates, not all of which are unlocked at the start.  For the purposes of this review, I chose Rudy Giuliani.  The computer selected Bill Clinton.

rudyvsbill.gifAfter the candidates are selected, the game displays for the player some information about his opponent in the election:

aboutbill.gifOnce you’ve learned about your opponent, you’re taken to the main game screen, which offers some in-game help to start with:

helpscreen.gifAfter dismissing the help screen, the game displays a map of the United States:

themap.jpgOnce this map is up, the game really starts.  On each turn, your candidate can expend his or her “stamina” to give speeches, travel to other states, etc.  These actions affect the candidate’s success in the election.  For example, the candidate might be told to give a speech in Florida in favor of Social Security:

speech.gifAssuming that Social Security is a big issue with voters in Florida (and in this game it tends to be), this speech should improve the public’s awareness and positive perception of the candidate in that state. A similar dialog allows the candidate to purchase newspaper, radio, or television advertising to make a point about an important topic in a particular state.

createad.gifPeriodically, flashing stars will appear under an icon on one of the states.  If the players maneuvers the candidate to one of these icons before it disappears, the candidate will have the opportunity to appear on a television show.  These include spoofs of The Colbert Report, Larry King Live, and others.

coldcut.gifTo appear on the show, click yes.  A short introductory video will appear, th
e text of which will give you clues as to the political leaning of the host and audience.  The host will ask the candidate questions, the answers to which will affect the political repercussions of being on the show in question.  Assuming you choose good answers, you will be greeted with positive news, such as the following:

coldcut2.gifSimilarly, an appearance where you choose “bad” answers will hurt your political standing.

In addition to buying ads, giving speeches, doing fundraising, and appearing on television shows, you’ll also be able to construct campaign facilities to help your candidate out. There are three types of buildings you can create: Campaign Headquarters, Consulting Offices, and Outreach Centers. There are three “levels” you can build for each of these offices.  The higher the level of the office, the more it costs to build, the more it costs to maintain, and the more it benefits the candidate.

buildhq.gifA Campaign Headquarters will make poltical discussion issues available to the candidate and improve the public’s awareness of the candidate.

A Consulting Office increases the player’s “political capital” and allows for the “random events” that occur in the state to be identified as positive or negative.

An Outreach Center increases PR clout and increases awareness of the candidate in the state and/or surrounding region.

Once a “level 1″ structure of one of the above types is built, it may be upgraded to a higher level (up to level 3), making it of more value to the candidate.

Earlier, random events were mentioned.  Periodically, a yellow question mark will appear on the game map.  If the player moves the candidate there before the question mark disappears, a “random event” happens.  These can be positive, such as scoring a large campaign donation or obtaining a supporter.  They can also be negative, uncovering someone who could be detrimental to your campaign or a “time waster” who sucks up your remaining stamina.

Around the middle of the game, the player will be asked to select a running mate from the list of available (and unlocked) candidates:

runningmate.gifAs in the real election, the selection of a running mate can help or hinder the campaign.  Note that one running mate (or candidate) is “Lord Kona”, an alien creature.  I’ve actually won elections with him.

You can move your running mate around to help increase your popularity in a state, just as you move the main candidate around.

As you build momentum, you’ll be able to seek endorsements from groups like labor unions, gun owners, etc., to help you appeal to voters.  Generally speaking, the more Community Outreach headquarters you have running, the more political clout you’ll have to get these endorsements.

That’s pretty much all there is to the gameplay.  You’ll move the candidate around, raising funds, running ads, making speeches, building headquarters, recruiting allies, and trying to stay ahead of your opponent in the polls.  At the end of week 41, there’s an election.  If you’re playing a Republican candidate, as I did in this sample game, the red states are the ones you won.  The blue states were won by your opponent.  As you can see below, I lost this particular election:

rudyloses.gifAfter the map is displayed, you see the candidate hanging its head in shame:

rudylost.gifI played the same scenario again later, making better use of my political cloud and advertising, with a much different result:

rudywins.gifAs I mentioned earlier, I even won with the alien “Lord Kona” once:

konawins.gifIf you play the game in campaign mode, each time you run the same candidate, the computer matches you up with a better opponent.  Taking Rudy Giuliani all the way to the end of his campaign run meant beating historical figures like Woodrow Wilson, Thomas Jefferson, and John F. Kennedy.

The game offers a variety of options to tailor the experience, including changing the resolution, turning off music, changing sound volume, setting up auto save, etc.

options.gifWhile this is undoubtedly a simplified version of a national presidential election campaign, it does provide for a reasonable amount of depth and strategy.  I found that a strategy which worked well for me was to expend my early campaign funds establishing a series of Community Outreach offices.  The political clout these generated allowed me to accumulate endorsements a bit quicker than my opponent, which helped turn a number of states to my side without having to visit them or expend advertising money.  Once I began building endorsements, I focused on getting political operatives in the key states like New York, Florida, Ohio, California, and Texas.  After that, it became a question of drumming up as much support as I could, wherever I could, using speeches and ads.

The television appearances might be the trickiest part of the game.  For each show, you’re asked a number of questions.  The answers you give to those questions will either help or hinder your election.  In several cases, I chose answers that seemed to fit with the show host’s viewpoint, only t
o find that I lost favor with the voters.  In other cases, I made choices I thought would appeal to voters, only to find that they didn’t.

An entire game of The Political Machine 2008 can be played fairly quickly compared to many simulations.  Depending on the random events and such, an entire election process can be played in about an hour.

This game typically retails around $20 (US).  Given the replayability, level of depth, and the unlockable content, that’s not a bad value.

On a scale of 1-10, where a 10 is a title like Half Life 2, this game rates around a 6-7.

Sale at Old Glory 15s

The Old Glory 15s web site has announced a sale to help its customers. Below is the text of the announcement on their web site:

We figured that since the times are rough out there for the consumer everywhere, we thought that we would ease the burden on your hobby purchases.

From now until the end of October, you may receive the following on all products that we manufacture on our website:

Orders of $101-$399 Will Receive 30% Off
Orders of $400 or More Will Receive 40% Off

Regular shipping charges apply. Shipping for orders over $100 after the discount is applied is always free in the continental US. Orders and shipping will be recalculated before they are shipped. If you prefer to pay by Paypal, please send us your list, and we can email you an invoice. You can still receive the buy 5 get one free or but 10 get three free at anytime.

Matrix Games Announces Commander – Napoleon at War

Matrix Games has announced the upcoming release of Commander – Napoleon at War, the sequel to their very popular Commander – Europe at War game. Below is the official press release:

The sequel to the critically acclaimed Commander – Europe at War will be available soon from Matrix Games

Matrix Games and Slitherine Strategies (www.slitherine.com) are thrilled to announce that Commander – Napoleon at War, the sequel to the highly popular Commander – Europe at War, will be available soon from Matrix Games! Commander – Napoleon at War is the newest game in the Commander series, taking the acclaime design introduced in Commander – Europe at War to the next level.

David Heath, Director of Operations at Matrix Games, said “Given the enormous success of Commander – Europe at War, the Napoleonic incarnation of the same elegant game system stands to be just as fantastic. Commander – Napoleon at War captures everything that was intuitive and fun about the original Commander while still modeling Napoleonic strategy in all its glory!”

Iain McNeil from Slitherine Strategies added “We are pleased to be publishing another highly anticipated title together with Matrix Games and look forward to working with them for the release of Commander – Napoleon at War. Gamers who found Commander – Europe at War fun, easy, and engaging will no doubt see that this new sequel will retain all the positive aspects of its predecessor while still coming filled with plenty of improvements and innovation.”

In Commander – Napoleon at War, players must use the combined arms of infantry, cavalry and artillery combined with the innovations and strategies of the Napoleonic wars to secure victory. Play on a beautifully rendered map of Napoleonic Europe, where terrain and weather play a large role and mud and snow may bog down your army at a crucial time. Logistics are also modeled, with supply lines, resources and sieges and the use of privateers and naval superiority to stifle trade routes. Players have twelve unit types to choose from as well as fifteen research paths, and eight immersive historical campaigns from 1805 through 1815!

Features include:

  • 8 immersive campaigns (including a full 1805-1815 campaign) starting from Napoleon’s war with Austria, Russia and Britan in 1805 up to the 100 days campaign ending at Waterloo in 1815.
  • Take control of Napoleon’s forces or the Allied Coalition who opposed him, including Britain, Prussia, Austria and Russia.
  • Huge map covering all of Europe and stretching from Canada and the United States all the way to the Urals and the Middle East in beautiful historical detail
  • Choose from up to 15 different historical research paths for each country in five general areas (Infantry, Cavalry, Artillery, Navy, Warfare)
  • Spend Money, Manpower and Horses to build new units and recruit historical leaders, choosing from twelve different unit types ranging from Light Infantry to Frigates.

Can Napoleon’s ambition be denied or will the flag of the Empire of France fly throughout the continent? It is up to you to write the story of the Napoleonic Wars in Commander: Napoleon at War!

New White Wolf Releases

The White Wolf Online Store lists a number of new releases, including the following:

Studio 2 Releases Slipstream

Studio 2 Publishing has announced the availability of Slipstream, a setting book for the Savage Worlds RPG.  Slipstream is pulp science-fiction plot point setting for the award-winning Savage Worlds RPG.  It’s produced in full color, hardcover, with 160 pages.  For more information, or to order, click here.

Discount on WW1 and WW2 Minis at Renegade Miniatures

Renegade Miniatures, as of this writing, is offering WW1 and WW2 blister packs at 6.50GBP each. See their web site for more information.

Corvus Belli Offers Infinity Rulebook

The Corvus Belli web site has announced the availability of the English and French editions of the INFINITY Rulebook.  This 220-page, full-color release includes pictures, illustrations, and everything needed to play INFINITY.  The book contains background, rules, complete army lists, markers, and templates.  For more information, see their web site.

Iron Crown Releases HARP Sci-Fi Core Book

Iron Crown Enteprises has released the Harp Sci-Fi Gamma book in PDF form. This book comprises the core rule book for the HARP sci-fi game.  They call it the Gamma edition because it’s after the Beta, but it’s not yet the final version.  The artwork is one component not yet finalized.  As of this writing, you can get the PDF for $21.00, which entitles you to the final version once it’s released.

Hasslefree Releases Glaswegian Police Box

The folks over at Hasslefree Miniatures have released the “Glaswegian Police Box” miniature, a 1/55th scale laser-cut miniature based on a photograph of an original police box.  If you’re a Doctor Who fan, you might find that the miniature looks rather familiar. It might even be an inexpensive (4.25 GBP) decoration for your office or den, even if you don’t play any games where it might be useful to you.

policebox.jpg

Goodman Games Releases IndyCrawl

The Goodman Games web site has announced the release of IndyCrawl, an Xcrawl adventure that pits heroes against a Gummi Golem and other fun enemies.  This PDF product is an adventure designed for characters level 6-8, and is priced (as of this writing) at $6.99.

Battlelore Site Launched By Fantasy Flight Games

The folks over at Fantasy Flight Games have launched a new website for Battlelore.  On the new site, you can read news about the game, view details about the base game and expansions, download support materials (currently only the rule book), participate in forums about the game, and order it online.

Wargame Deals at Avalanche Press

According to the Avalanche Press web site, they have reduced stock on a number of titles but still have a few left to liquidate.  If you buy three of the listed titles, the fourth is free, and members of their Gold Club get their club discounts on the discounted prices.  As of this writing, the following deals are being offered:

For availability, shipping costs, and other details, see the Avalanche Press web site.

Adamant Releases The Villainomicon

Adamant Entertainment has released “The Villainomicon” supplement for the Mutants & Masterminds RPG, Second Edition, by Green Ronin Publishing.  The Villainomicon provides players with 20 supervillains, ready to use in a Mutants & Masterminds campaign.  The product is available in PDF format for only $7.95 and in print for $14.95.

Paradigm Concepts Releases Witch Hunter – A Child’s Game

Paradigm Concepts has released the adventure “A Child’s Game” for their Witch Hunter: The Invisible World RPG. Paradigm’s official description of this adventure is:

A child, blessed by the Almighty with visions to aid the fight against the foul Adversary, has been spiritually assaulted by vicious devils of all sorts. Taken to the famed Court of Whispers, birthplace of the accord, Witch Hunters from throughout Europe have attempted to aid her to no avail. The characters are compelled to follow her visions across the ocean to the New World. Can they triumph against the forces of the Adversary before the veil between worlds is torn asunder and devils walk the earth?

This introductory adventure represents an ideal starting place for any Witch Hunter campaign.

Munchkin Preorder Promotion

According to the Steve Jackson Games Daily Illuminator, “anyone with the pluck to plunk down a Warehouse 23 preorder on a copy of Munchkin Quest will receive a Munchkin Quest Gold Piece for their trouble.  This high-quality promotional item is made of pure, honest-to-goodness, 100% gold…-colored brass.  Not enough?  Of course it isn’t! Which is why I’m not foolish enough to stop there. No, I’m going to tell you that you’ll also receive the Munchkin Quest Promo Coaster. It, too, is not made out of gold! And folks, I’m gonna bust out that favorite little marketing chestnut on you, so brace yourselves: That’s. Not. All.  You will also receive, for your preordering troubles, Munchkin Quest Promo Set 1! Wow!”

Munchkin Quest is available from Warehouse 23 for the introductory price of $49.95 (which includes the promotional items mentioned above unless you learn otherwise on the Steve Jackson Games web site).

Matrix Releases “Great Invasions” Dark Ages Wargame

The good folks over at Matrix Games recently released “Great Invasions” for Windows PCs.  In Great Invasions, you take command of several of almost 80 playable nations throughout 700 years of human history starting in 350 A.D. In order to succeed, you’ll need to master diplomacy, war, economics, and administration. 

The game requires Microsoft Windows 98, ME, 2000, or XP, an Intel Pentium III 800 MHz or better CPU, 256MB of RAM, a 64MB video card, a DirectX compatible sound card, 8x optical drive, mouse, keyboard, DirectX 8.1, and about 800MB of free disk space.  By today’s standards, that should be pretty much any PC you have on hand unless it’s several years old.

It’s considered a game of intermediate complexity, with a theater that covers Europe, the Middle East, and Northern Africa.  A player may control up to 10 nations, and online play can support 1 to 4 players. 

Great Invasions can be purchased through the Matrix Games online store.  The current price for a “physical shipment plus download” is $29.99.  The price for a digital delivery of the product is $19.99.

Funagain Games Receives Huge German Shipment

I know many gamers are enamored with German board games, so you might find it interesting or useful to note that the folks over at Funagain Games have just received a huge shipment of German board games, including nearly 400 different titles.  Click here to see the list of all the games they received, including those which are already out of stock.

Top 10 Free Board Games

Erik Arneson over at About.com’s Boardgames page has posted his list of the top 10 free board games available on the Internet.  I don’t want to “steal” Erik’s hard work in compiling the list, so I’m only going to mention a couple of titles on the list, to give you a flavor for what’s there. If you like what you’re reading here or are curious as to what else is on the list, click the link above.

Battle for Moscow is a historical wargame simulating the Germans’ struggle to defeat the Soviet Army and capture Moscow in 1941.

Robo Battle Pigs is a sci-fi themed game about robotic pigs battling to the death on an 8×8 surface.  The goal is to take your opponent’s pigs out of commission.

New WargameDownloads.com Releases

Our friends at Wargamedownloads.com have released the following titles recently:

Disposable Heroes: Rune Stryders Statix
Paper model
$3.95
Disposable Heroes: Soldier Statix 1 (WWII)
Paper model
$3.95
Dog Fight: Dueling in the Skies
Covers all aspects of air warfare from 1903 to now
$5.95
Fistfull of Lead
A quick set of rules for gunfights in the Wild West
$6.00
FNG: Unconditional Warfare
Blends the traditional role playing game with a fast and easy combat system designed for a more personal level
$17.00
Free Hack Issue 1
The Ganesha Games irregular free webzine Issue 1
$0.00
Legends of Araby
A COMPLETE fantasy RPG/Wargaming system
$17.00
NeoTerra
Life in the year 2894CE for EABA
$8.50
Rune Stryders (Revised & Expanded)
Rune Stryders is a new direction in fantasy roleplaying
$12.95
Song of Wind and Water
Supplement for the Song of Blades
$8.00