The following article was imported from our old content management system on 08/10/2008. It may contain missing links and missing images which we do not plan to go back and correct.We apologize for any inconvenience.
The following discussion is based on a demo game I played of a beta version of the Looney Labs "Zombie Uprising Fluxx" card game. It’s possible that some of the elements I saw today might not make it into the final game.
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The main objective of Fluxx is for a player to be the first to accomplish a "goal" laid out on a card laid out on the table. There are multiple goal cards in the set, and playing a new goal card changes the goal the players are shooting for.
In addition to the changing goal, the game’s rules itself also change during play. In the initial round, players draw one card from the deck and play one card from their hand on their turn. However, it’s possible to get cards in your hand that let you change the rules. For example, you might get a rule change card that makes everyone draw 2, 3, or 5 cards on their turn. You might get a rule change card that makes everyone have to play all the cards in their hand each turn. Other rule change cards might let you move zombie cards around, kill zombies, or do other things on your turn.
There is a "radioactive potato" card that changes hands during play. If you’re holding this card, you can’t win the game until you give it up to someone else.
The game is due for release in August, probably at GenCon, and appears to be fun to play based on today’s demo.
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